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Rival Saga Continues Improving With Build 0.3.0a

July 21, 2008 – More improvements await Rival Saga players all over the world as the Rival Saga Team released Build 0.3.0a today.

The newest version of the game features better memory usage and the addition of the Hilsh Dungeon to the World Map, along with the following other updates:

  • Enemies will now be reused to improve the loading speed for each battle
  • Improved sliding effect for menu
  • Updated mini-game “Rampaging Creek”
  • “Standby” animation for all enemies
  • Improved loading of character equipment
  • Changed game positions of Philomena and her sister
  • The Sorceress now has a name – introducing Melissa!

Aside from these, the Rival Saga Team has also come up with effective solutions to the following reported bugs:

  • Duplicate NPC bug
  • Bug which caused the game to crash when changing weapon after losing in battle
  • Bug which caused the player character to disappear after finishing spy quest
  • Bug which prevented the “Play” button in the mini-game window from closing
  • Bug which prevented display of World Map
  • Bug which caused the NPC to be initialized again when reused
  • Layer bug which caused NPCs to be on top of the dialogue box during conversations
  • Bug which caused the game to crash whenever player loses or flees from battle

Rival Saga is a new web-based Flash Role-Playing Game which centers on a plot of fantasy and adventure, allowing the player to encounter various monsters in different, mysterious lands. To know more about the details of the game or to start playing for free, please visit http://game.rivalsaga.com.

 
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