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Rival Saga Continues Improving With Build 0.3.0a |
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July 21st, 2008 by Rival Saga
July 21, 2008 – More improvements await Rival Saga players all over the world as the Rival Saga Team released Build 0.3.0a today.
The newest version of the game features better memory usage and the addition of the Hilsh Dungeon to the World Map, along with the following other updates:
- Enemies will now be reused to improve the loading speed for each battle
- Improved sliding effect for menu
- Updated mini-game “Rampaging Creek”
- “Standby” animation for all enemies
- Improved loading of character equipment
- Changed game positions of Philomena and her sister
- The Sorceress now has a name – introducing Melissa!
Aside from these, the Rival Saga Team has also come up with effective solutions to the following reported bugs:
- Duplicate NPC bug
- Bug which caused the game to crash when changing weapon after losing in battle
- Bug which caused the player character to disappear after finishing spy quest
- Bug which prevented the “Play” button in the mini-game window from closing
- Bug which prevented display of World Map
- Bug which caused the NPC to be initialized again when reused
- Layer bug which caused NPCs to be on top of the dialogue box during conversations
- Bug which caused the game to crash whenever player loses or flees from battle
Rival Saga is a new web-based Flash Role-Playing Game which centers on a plot of fantasy and adventure, allowing the player to encounter various monsters in different, mysterious lands. To know more about the details of the game or to start playing for free, please visit http://game.rivalsaga.com.
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Rival Saga’s Newest Version Introduces Tougher Bosses, Other Updates Revealed |
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July 9th, 2008 by Rival Saga
July 9, 2008 – Rival Saga Build 0.2.11a was released today, marking the introduction of Rival Saga’s best game features yet, along with a number of fixes applied to the game.
Rival Saga players will now be able to enjoy the following new additions and upgrades:
- Tougher bosses (addition of AI, special attacks and HP and damage increase for all bosses)
- Base class for items
- Base class for main characters
- Enemies can now use formulas to initialize
- Battle scripts for all bosses
- Reduced XP gain from most enemies
- Running animations for player characters when fleeing successfully from battle
- Healing animation for male knight
- New quest in the city of Hilsh
- Updated window display method
- Improved quest completion stages
- Synchronized attack sequence in battle platform (Attacker and defender can now play in correct sequence)
Aside from these, the Rival Saga team has also fixed three bugged items, along with an XP display bug in the inventory panel.
Rival Saga is the first Flash Role-Playing Game produced by the Rival Saga Company. It is a free web-based game where players can take on either of two roles to embark on a fantastic adventure. To know more about the details of the game or to sign up for free, please visit http://game.rivalsaga.com.
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More Bugs Fixed in Rival Saga Build 0.2.10a |
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July 6th, 2008 by Rival Saga
July 6, 2008 – The Rival Saga team is slowly but surely improvingthe company’s first web-based Flash Role-Playing Game with every version, including the most recently released Build 0.2.10a, which features the following improvements:
- Fixed the “Talk to the Wizard” quest bug (You should now be able to complete this quest)
- Fixed the “Find Palladium” quest bug (You should now be able to get this quest)
- Added NPC blockage to prevent player from walking on NPCs
- Fixed a backend bug which prevented some players from logging in (You should now be able to log in successfully)
- Fixed weapon display to show player’s current equipped weapon
To know more about the details of the game or to sign up for free, please visit http://game.rivalsaga.com.
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Rival Saga Makes More Improvements With Build 0.2.9a |
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July 1st, 2008 by Rival Saga
July 1, 2008 – The Rival Saga team launched Build 0.2.9a today to further improve the game for players all over the world.
Improvements in the newest version of Rival Saga include the following:
- Updated item loading method in shop panel
- Changed the method to reset character “standby” after losing a battle
- Added new gears for archer and knight characters
- Added “Small Health Potion” and “Small Mana Potion” (Requires Level 5)
- Renamed prefix of Level 1 potions from “Small” to “Mini”
- Characters will no longer be able to equip items which require a higher level than their current level (For example, if character is Level 2, he or she cannot use a Level 3 item or higher)
- Reduced the chance that enemies will drop items
- Updated all enemy positions in battle
- Fixed a bug in quest panel which loads the item display object every time it is shown
- Fixed a bug which prevented players from closing the Mini-game panel
- Fixed a bug which prevented players from closing the Complete Quest popup box
- Fixed a bug in Konabros (Players will no longer get stuck)
- Fixed a bug in Town Mere (Players will no longer get stuck)
- Fixed a position bug in the City of Hilsh (map 09)
- Fixed a bug which prevented players from proceeding to Scene 4 from Scene 2 when in Town Mere
- Fixed a bug which prevented the player armor from being calculated correctly during battle
- Fixed a bug which prevented the player from destroying or selling correct items with same ID
Rival Saga is a free web-based Flash Role-Playing Game which centers on a plot of fantasy and adventure, allowing the player to encounter various monsters in different, mysterious lands. To know more about the details of the game or to sign up for free, please visit http://game.rivalsaga.com.
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